You have 10 days to pay back the money you got from the Magfia and the only way you can get that kind of money with the time quickly counting down is by going into the very dangerous, but lucrative, profession of potion brewing. 

Bugs:

You can only put ingredients on the left hand side of the cauldron. When you see the potion color change and hear the dropping sound you can be sure it worked.

There are a few other bugs which are minor and some which are exploitable which you might notice (I humbly ask that you don't exploit them in the spirit of the game, but hey, I can't stop you) but there aren't any game breaking bugs that I've noticed which you have to be aware of.

Engine: microStudio

Audio: Audacity

I had a lot of fun with this, and I think I did pretty well with my game. I'm happy with it, though there's always more to do. I think the scope was just the right size for my abilities and experience.

 If I had more time, aside from minor and obvious bug fixes, I think the one thing I would want to change is making more custom icons for each ingredient, but that was such a time-consuming process that I don't really regret only doing a few and focusing on other areas of the game. That and also actually making an explosion, something I kept forgetting to make. 

I'm going to keep working on the game after the Jam, cause I enjoyed working on it so far and I think it has potential.

Updated 1 day ago
Published 2 days ago
StatusReleased
PlatformsHTML5
AuthorThe Renaissance Dev
GenreSimulation
ContentNo generative AI was used

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